Splat Graphics Library

SplatGL is a simple OpenGL-based 2D render library suitable for drawing sprites and tiles in SDL 2.0 based games and similar applications. It supports basic position, rotation, and scale transforms for each image instance. It can use truecolor images provided to it as an SDL_Surface. It works by renderering a Canvas object, which contain one or more layers, which can have any number of image instances attached to it. Each instance can be positioned and oriented independently.

Available under the zlib license, the primary development repository is available on GitHub. You can also follow @SplatGL on Twitter for announcements.

Leave a Comment